Basic Controls – 3

( Status Bar, Check Box )

We are continuing with Viva_HMG.hbp, Main.prg and Main.fmg.

While using a table and while navigating between its records, we need some extra info to show to user: Name of table, current record and record count in the table. So user always feels comfortable by knowing where is he / she; which table, which record?

The status bar control is convenient for this purpose and though this is a quite simple control, IDE has a builder for it: Status bar builder.

When you choose this builder ( after open the .fmg file by IDE of course ), a dialog box will open:

By using this dialog box we can define a status bar. We can prefer define status bar manually too:

    DEFINE STATUSBAR FONT "Tahoma" SIZE 9
        STATUSITEM "" WIDTH 300
        STATUSITEM "" WIDTH 40
        DATE         WIDTH 90
        CLOCK             WIDTH 90
    END STATUSBAR

After define status bar, we need assign values to its items. We don’t need assign values to DATE and CLOCK items, because these items will be updated by system (HMG) automatically.

First a little procedure :

PROCEDURE InitEdit()

EditReco.StatusBar.Item( 1 ) := cTableFNam

ReadData()

RETURN // InitEdit()

Change ON INIT event of  EditReco form from ReadData() to InitEdit(.

And add this line at end of ReadData() procedure.

 EditReco.StatusBar.Item( 2 ) := LTRIM( STR( RECN() ) ) + "\" + ;
                                 LTRIM( STR( LASTREC() ) )

Let’s look at the result :

Whenever active record change, Item( 2 ) of Status Bar will be updated ( 5/25 ) in above picture.

In this step, user must use “Save” button every time current record edited.  Whereas “Read” process is different; whenever current record changed, values of text boxes automatically updated. What about automatic save? May be, we can do this; but user may don’t want such automation. Asking a question like “Do you want save?” every change doesn’t a good way.

The better way may be: put a control to form such “Auto save” with On / Off option.

Yes, fortunately we have such control: Check Box.

We can replace a Check Box control to EditReco form with chbAutoSave name and Auto Save caption:

Now, how we will implement Auto Save process?.

By adding a little IF clause to ACTION events of navigation buttons:

Top : (IF(EditReco. chbAutoSave.Value , SaveData(), ), DBGOTOP(), ReadData() )

Next : (IF(EditReco. chbAutoSave.Value , SaveData(), ), DBSKIP(), ReadData() )

Previous : ( IF(EditReco. chbAutoSave.Value , SaveData(), ), DBSKIP( -1 ), ReadData() )

Last : (IF(EditReco. chbAutoSave.Value , SaveData(), ), DBGOBOTTOM(), ReadData() )

To be continued …

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HMG IDE Basics

HMG-IDE

Harbour MiniGUI Integrated Development Environment is a comprehensive and highly sophisticated project management and form design tool. It is also extremely facilitated to easily use. HMG-IDE has four windows:

  1. Main Window (Control Panel),
  2. Project Browser,
  3. Object Inspector and
  4. Form Design Board.

You may use IDE for project management, for form design purpose or for both.

HMG-IDE Main Window ( Control Panel )

The main window is constituted on a menu bar and a tool box, having many command buttons with descriptive tool tips. This tool box may consider two sections:  project management tools and form design tools. Form design tools are divided into a “main controls” area and a “builders” area.

The project management tools allow you all project based works with interactive manner. This includes building and running projects without complex batch processing and environment configuration tasks. Project management tools buttons are:

Project Management Buttons

Project Browser

The Project Browser window’s tabs: Project Browser Tabs

  1. Modules,
  2. Forms,
  3. Resources,
  4. Reports,
  5. Configuration,
  6. Include and
  7. Tables

You can view, select and inspect all project elements in this window. Whenever you add or exclude a project element (module (program source file), form, resource, report …), IDE automatically updates the project browser.

Object Inspector 

The Object Inspector window is for view and change properties and events of GUI elements in your forms. Object Inspector

You can observe and modify properties and events value of graphical elements of your form in the Object Inspector window.

Form Window

The form window is a chalk board for designing forms and directing its graphical elements. New or existing, when you open a form, this windows also opened by IDE. With only two clicks you can easily place controls on your form: the first on desired button of control in form design tool box and the second one is anywhere in form you like. After placed, you can resize and change its place by dragging.

HMG IDE FormWindow

Controls :

In GUI programming jargon, GUI elements are called as control. HMG offers tons of controls and HMG-IDE successfully supports all of them.

At the beginning you have a form (window) and then you can easily replace any control onto this form. Simply click button of control to used, and then click any place on form to indicate placement (upper left corner) of control.

In short, you can build a complete form by only two clicks for each control. For example, suppose that we want putting an image control on our form; the button of image control is here:

First click this “image” button the toolbar of HMG-IDE, and then click anywhere in the form. This clicked point in the form, will be left upper corner of control; in this case : image.

This isn’t image itself, only a place-holder for image control.

When you placed a control in your form, IDE assign default values to its properties and events.

You can change the placement of control dragging by mouse with upper left corner ( point no: 1) of this place-holder and resize it with lower down corner ( point no: 2 ).

As first placed and whenever you select (click) any control in the form, this control come active in Object Inspector.   And as following on Object Inspector, every control has many properties and events. Since IDE assigned default values to all properties and events of that control, we don’t have learning meaning of all of them, at least at the beginning.

Whenever you change these values interactively on the form, IDE also updates them internally. You can observe and modify them in the Object Inspector window. HMG forms are designed “two way” manner. Saved in a readable format; in fact they are pure HMG source codes, neither binary nor cryptic. You can separately open,  inspect and also modify them. When opened by IDE, they are automatically converted to visual form.

Yes, you can edit .fmg file out of HMG, via any text editor when necessary. But please be careful, some points may be left out standards of IDE, though they have legal syntax.

IDE Toolbar :

IDE Toolbar ( indicated in above image by “Form Design Tools” ) has a button for each control. Every button has its own tool-tip; when mouse cursor keep over a button, tool-tip become visible and say name of this control.

Anyway here long name of all control is here:

Builders :

HMG-IDE has several builders for some relatively complex controls: You can use these features for placing  appropriate controls in your form: