HMG 3.3.1 Patch 1

Main changes in this patch :

1) internal change in Dynamic Back and Fore Color in Grid (now is more efficient, was removed the use of an array with an element for each cell, avoid create a huge array).
2) New Dynamic Font in Grid and Tree controls

New features:

* GRID

– <ParentWindowName>.<GridControlName>.Image ( lTransparent ) := { “image1.png”, “image2.bmp”, … }
– <ParentWindowName>.<GridControlName>.ImageIndex ( nRow , nCol )
– <ParentWindowName>.<GridControlName>.ImageList
– <ParentWindowName>.<GridControlName>.DYNAMICFONT ( nCol ) := {|| {cFontName, nFontSize, [ lBold, lItalic, lUnderline, lStrikeOut ]} }
– <ParentWindowName>.<GridControlName>.HeaderImageIndex ( nCol ) [ := | –>] nIndex
– <ParentWindowName>.<GridControlName>.ChangeFontSize := nSize | NIL // Useful for use Dynamic Font with more (less) Height than the size of font the Grid/Tree control

// Dynamic Font (Grid/Tree)
ARRAY FONT <cFontName> SIZE <nFontSize> [ BOLD ] [ ITALIC ] [ UNDERLINE ] [ STRIKEOUT ] –> { cFontName, nFontSize, lBold, lIitalic, lUnderline, lStrikeout }

// Dynamic Font (Grid/Tree)
CREATE ARRAY FONT <cFontName> SIZE <nFontSize> [ BOLD <lBold> ] [ ITALIC <lIitalic> ] [ UNDERLINE <lUnderline> ] [ STRIKEOUT <lStrikeout> ] –> { cFontName, nFontSize, lBold, lIitalic, lUnderline, lStrikeout }

* Tree Control

– ON EXPAND
– ON COLLAPSE

– This.TreeItemValue

– <ParentWindowName>.<TreeControlName>.DynamicForeColor := cBlock
– <ParentWindowName>.<TreeControlName>.DynamicBackColor := cBlock
– <ParentWindowName>.<TreeControlName>.DynamicFont := cBlock
– <ParentWindowName>.<TreeControlName>.ChangeFontSize := nSize | NIL // Useful for use Dynamic Font with more (less) Height than the size of font the Grid/Tree control

– <ParentWindowName>.<TreeControlName>.IsExpand ( nValue ) –> lBoolean
– <ParentWindowName>.<TreeControlName>.ImageList [ := | –> ] hImageList
– <ParentWindowName>.<TreeControlName>.HasLines [ := | –> ] lBoolean
– <ParentWindowName>.<TreeControlName>.FullRowSelect [ := | –> ] lBoolean
– <ParentWindowName>.<TreeControlName>.HasButton ( nValue ) [ := | –> ] lBoolean
– <ParentWindowName>.<TreeControlName>.Cargo ( nValue ) [ := | –> ] xData
– <ParentWindowName>.<TreeControlName>.CargoScan ( xData ) –> nValue | NIL
– <ParentWindowName>.<TreeControlName>.GetPathValue ( nValue ) –> anPathValue | NIL
– <ParentWindowName>.<TreeControlName>.GetPathName ( nValue ) –> acPathName | NIL
– <ParentWindowName>.<TreeControlName>.GetDisplayLevel ( nValue ) –> nDisplayColumn | NIL

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HMG 3.3.1 (Stable) Released

File Name: HMG.3.3.1.exe
File Size: 46.91 MB
Date: 15. July 2014

Description:

-HMG 3.3.1 (Stable) 2014/07/15

– Updated to latest Harbour Nightly Build (2014-07-15)

– New property in Label control

– NoPrefix

– New New property in DatePicker control

– FORMAT <cFormatDate> (see demo)

– New Now all controls (Button, CheckButton, ToolBarButton, ComboBox, Grid, Tab, Tree, Menu, etc) loaded images: BMP, GIF, TIF, JPG and PNG

– New Now all controls (Button, CheckButton, ToolBarButton, ComboBox, Grid, Tab, Tree, Menu, etc) support the NOTRANSPARENT property

– New Grid control support the NOTRANSPARENTHEADER property

– New Print images in formats: BMP, GIF, JPG, TIF, WMF, EMF, CUR and PNG.

- @ <nRow> , <nCol> PRINT IMAGE <cImageFileName> | <cImageResourcename>
WIDTH <nWidth>
HEIGHT <nHeight>
[ STRETCH ]
[ TRANSPARENT ]
[ TRANSPARENTCOLOR anTransparentColor ]

– New functions for read Keyboard and Mouse (see doc)

– SET CONTROL <ControlName> OF <FormName> ONKEYEVENT <FuncName> | NIL

– SET CONTROL <ControlName> OF <FormName> ONMOUSEEVENT <FuncName> | NIL

– HMG_GetOnKeyControlIndex ( [ @nSubIndex ] ) –> nIndex

– HMG_GetOnMouseControlIndex ( [ @nSubIndex ] ) –> nIndex

– New functions for control edge (see doc)

– SET CONTROL <ControlName> OF <FormName> CLIENTEDGE

– SET CONTROL <ControlName> OF <FormName> STATICEDGE

– SET CONTROL <ControlName> OF <FormName> NOTEDGE

– New Functions:

– GetKeyboardLayoutName()

– ActivateKeyboardLayout()

– GetKeyboardLayout()

– GetKeyboardLayoutList()

– LoadKeyboardLayout ()

– UnloadKeyboardLayout()

– TerminateProcess ( [ nProcessID ] , [ nExitCode ] )

– GetWindowThreadProcessId (hWnd, @nThread, @nProcessID)

– IsWow64Process ( [ nProcessID ] ) –> return lBoolean

– return TRUE if a 32-bit application is running under 64-bit Windows (WOW64)

– return FALSE if a 32-bit application is running under 32-bit Windows

– return FALSE if a 64-bit application is running under 64-bit Windows

– WOW64 is the x86 emulator that allows 32-bit Windows-based applications to running on 64-bit Windows

– New: VirtualKeyboard (see doc)

– VirtualKeyboard.OPEN [ SHOW ]

– VirtualKeyboard.OPEN HIDE

– VirtualKeyboard.Show

– VirtualKeyboard.Hide

– VirtualKeyboard.Release

– VirtualKeyboard.IsRelease

– VirtualKeyboard.IsOpen

– VirtualKeyboard.IsVisible

– VirtualKeyboard.IsMinimize

– VirtualKeyboard.IsMaximize

– VirtualKeyboard.Handle

– VirtualKeyboard.Title [ := | –> ] cTitle

– VirtualKeyboard.Row [ := | –> ] nRow

– VirtualKeyboard.Col [ := | –> ] nCol

– VirtualKeyboard.Width [ := | –> ] nWidth

– VirtualKeyboard.Height [ := | –> ] nHeight

– VirtualKeyboard.FileName –> “OSK.EXE”

– VirtualKeyboard.FullFileName –> GetSystemDir()+”\OSK.EXE”

– Fixed Numeric Textbox bug –> http://hmgforum.com/viewtopic.php?p=34890#p34890

– Fixed bug in Grid control build in 64-bits –> http://hmgforum.com/viewtopic.php?p=34946#p34946

– Fixed bug in FocusedControl Property (reported by Tiampei)

– Fixed Windows problem of overlap between ToolBar Bottom and StatusBar

– HMG IDE

-Fixed when not found the text editor calls notepad.exe of windows (reported by Roberto Lopez)

-Updated Polish language in Unicode (contributed by Marek)

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HMG.3.3.1 Portable : ( Patch 3 (Unicode) applied )

HMG.3.3.1 Root.zip 664.53 KB 

HMG.3.3.1 DOC.zip 2.02 MB 
HMG.3.3.1 HARBOUR.zip 21.17 MB 
HMG.3.3.1 hfcl.zip 85.50 KB 
HMG.3.3.1 IDE.zip 1.75 MB
HMG.3.3.1 IDE_ANSI.zip 1.74 MB 
HMG.3.3.1 INCLUDE.zip 207.78 KB 
HMG.3.3.1 lib.zip 588.89 KB
HMG.3.3.1 MINGW.zip 80.84 MB 
HMG.3.3.1 RESOURCES.zip 97.55 KB 
HMG.3.3.1 SAMPLES.zip 9.99 MB 
HMG.3.3.1 SOURCE.zip 697.39 KB 

HMG Samples

About HMG Samples

Language Related

 Arrays

Array Arithmetic

Load / Save ANY array

Conversion

DOS -> Windows Character Conversion

National Issues

National Alternate Collating Sequence

National Change Case

 Windows

Tracking Mouse

Controls

Browse

Quick Search    

Combo box

Dynamic ComboBox

Edit Box

Word wrap in EditBox

 Grid

Get Data Into Grid via IDE

Text Box

Auto fill in text box

Search in and Fill Box (SFilBox) 

Tree

Tree Menu

Two Methods for Tree

Functions

 Drives, Directories and Files

Drives and Directories

Directory List

Fill Directory List

PutFile() with default file name

Messages

HMG Message Functions

Message for multiple values

Message Extended

Where Is It ?

Improvements in Message functions

Miscellaneous

Is application running ?

Get Process ID

Simple Error Handling

Funny

Cuckoo Clock

Untouchable window

Warn Lazy User

Pegs Game

Drawing

Play Draw

Draw Border

Printing

 Text Mode

Using printer under Windows 

Obsolete ways

Send to File

Print File

GUI Mode

HMG Print

 HMG Print ( Mini Print ) for beginners in 10 easy steps

Print a plain text file by HMG Print – 1

HMG Report

HMG HPDF

HMG_HPDF — Bill

Unicode

HMG Unicode

Utilities

Color Codes

DB Validate 

Hex View

Mini Agenda

DBA : Data Base Assistant

Low-Level DBU

x-Base Modul List

Mini Search Machine (2014) 

HMG IDE Basics

HMG-IDE

Harbour MiniGUI Integrated Development Environment is a comprehensive and highly sophisticated project management and form design tool. It is also extremely facilitated to easily use. HMG-IDE has four windows:

  1. Main Window (Control Panel),
  2. Project Browser,
  3. Object Inspector and
  4. Form Design Board.

You may use IDE for project management, for form design purpose or for both.

HMG-IDE Main Window ( Control Panel )

The main window is constituted on a menu bar and a tool box, having many command buttons with descriptive tool tips. This tool box may consider two sections:  project management tools and form design tools. Form design tools are divided into a “main controls” area and a “builders” area.

The project management tools allow you all project based works with interactive manner. This includes building and running projects without complex batch processing and environment configuration tasks. Project management tools buttons are:

Project Management Buttons

Project Browser

The Project Browser window’s tabs: Project Browser Tabs

  1. Modules,
  2. Forms,
  3. Resources,
  4. Reports,
  5. Configuration,
  6. Include and
  7. Tables

You can view, select and inspect all project elements in this window. Whenever you add or exclude a project element (module (program source file), form, resource, report …), IDE automatically updates the project browser.

Object Inspector 

The Object Inspector window is for view and change properties and events of GUI elements in your forms. Object Inspector

You can observe and modify properties and events value of graphical elements of your form in the Object Inspector window.

Form Window

The form window is a chalk board for designing forms and directing its graphical elements. New or existing, when you open a form, this windows also opened by IDE. With only two clicks you can easily place controls on your form: the first on desired button of control in form design tool box and the second one is anywhere in form you like. After placed, you can resize and change its place by dragging.

HMG IDE FormWindow

Controls :

In GUI programming jargon, GUI elements are called as control. HMG offers tons of controls and HMG-IDE successfully supports all of them.

At the beginning you have a form (window) and then you can easily replace any control onto this form. Simply click button of control to used, and then click any place on form to indicate placement (upper left corner) of control.

In short, you can build a complete form by only two clicks for each control. For example, suppose that we want putting an image control on our form; the button of image control is here:

First click this “image” button the toolbar of HMG-IDE, and then click anywhere in the form. This clicked point in the form, will be left upper corner of control; in this case : image.

This isn’t image itself, only a place-holder for image control.

When you placed a control in your form, IDE assign default values to its properties and events.

You can change the placement of control dragging by mouse with upper left corner ( point no: 1) of this place-holder and resize it with lower down corner ( point no: 2 ).

As first placed and whenever you select (click) any control in the form, this control come active in Object Inspector.   And as following on Object Inspector, every control has many properties and events. Since IDE assigned default values to all properties and events of that control, we don’t have learning meaning of all of them, at least at the beginning.

Whenever you change these values interactively on the form, IDE also updates them internally. You can observe and modify them in the Object Inspector window. HMG forms are designed “two way” manner. Saved in a readable format; in fact they are pure HMG source codes, neither binary nor cryptic. You can separately open,  inspect and also modify them. When opened by IDE, they are automatically converted to visual form.

Yes, you can edit .fmg file out of HMG, via any text editor when necessary. But please be careful, some points may be left out standards of IDE, though they have legal syntax.

IDE Toolbar :

IDE Toolbar ( indicated in above image by “Form Design Tools” ) has a button for each control. Every button has its own tool-tip; when mouse cursor keep over a button, tool-tip become visible and say name of this control.

Anyway here long name of all control is here:

Builders :

HMG-IDE has several builders for some relatively complex controls: You can use these features for placing  appropriate controls in your form: