TRANSPARENT Property
Specifies whether the background of a GUI object should be transparent
Description:
Using this property "blends" the control and associated text with the window's background colour. In effect, it overrides any BACKCOLOR that was declared for the control.
The image below demonstrates the difference when the TRANSPARENT property is enabled or disabled for a LABEL control
Syntax:
DEFINE <control type> <cControlName>
[ ... Other Control Properties ... ]
[ TRANSPARENT <lValue> ]
END <control type>
Valid For Use With:
ANIMATEBOX
BUTTON
CHECKBOX
CHECKBUTTON
COMBOBOX
CONTEXTMENU
DEFINE CONTROL CONTEXT MENU
DEFINE DROPDOWNMENU OWNERBUTTON
FRAME
GRID
IMAGE
LABEL
MAINMENU
NOTIFYMENU
RADIOGROUP
TAB
TREE
TOOLBAR
Notes:
This property can be declared for other controls but is ignored as it is not applicable to them. These include; DATEPICKER, EDITBOX, HYPERLINK, IPADDRESS, LISTBOX, MONTHCALENDAR, PLAYER, PROGRESSBAR, RICHEDITBOX, SLIDER, SPINNER, SPLITBOX, STATUSBAR, TEXTBOX, TIMER and TIMEPICKER
The original version of the help file for this item can be viewed here.
Properties:
The following Property is only available when the Window is being defined
lValue | Logical | D | Sets specified Controls to have a transparent background |
D - Properties of this type can be used when defining a Window
R - Properties of this type can only be accessed (read) after the Window has been defined
W - Properties of this type can be changed (write) after the Window has been defined
See GETPROPERTY and SETPROPERTY functions for further infomation on accessing or changing properties or use semi-OOP syntax