
I want to know whether anybody had done it already.
Moderator: Rathinagiri
Hi Rathirathinagiri wrote:I am working on a small project of calling OpenGL graphics API in HMG way.This will enable to draw/render 3D graphics easily.
I want to know whether anybody had done it already.
I don't know nothing about OpenGL, but I can help you in the things I know like how to integrate to HMG when your code be ready.rathinagiri wrote:What is meaning of "HMG way" ?
HMG way is simple and stable and calling opengl graphics commands inside HMG application.
For example to create an OPENGL enabled window, we can give the commands like,
create graphics window gform1 at 0,0 width 800 height 600
draw rectangle in gform1 at 300,300 width 100 height 200
show graphics window gform1
This will help to handle graphs in an efficient way. It is possible to zoom, navigate in 3D etc.
Does OpenGL usable under HMG ?
Yes. It is already included in c:\hmg\mingw\include\gl\*.h and c:\hmg\mingw\lib\gl\*.a
I think Roberto can throw some more light on this.
YEAH!rathinagiri wrote:What is meaning of "HMG way" ?
HMG way is simple and stable...
Here it is, but is DrectX (not OpenGL).Roberto Lopez wrote:
I'm fully not sure, but I guess that was an OpenGL Harbour contrib.
If you find old Harbour source packages, maybe you can find it.
I can't imagine any product could be like HMG in this meaningrathinagiri wrote: HMG way is simple and stable ...
Thanks a lot MaestroRoberto Lopez wrote: <...>
Here it is, but is DrectX (not OpenGL).
<...>
Ok.rathinagiri wrote:Thanks for the additional info Roberto.
I would make a sample and post here.